Do we need or really want 64 man servers? I mean a 32 man server is a little easier to manage, also we will need at least one private/match server when the game becomes match ready.
Public - 32 Players, $41.55 / mo
Private - 16 Players, $19.15 / mo
20 bucks cheaper than one 64 man server, cost effective and it will give us a idea of how active this game will be in the 73rd.
I suggest we start slow and low.